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Transports off duty

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Voyager, Zubr & Mandjet, after working hours. Voxels by Azri_ApocTransports off duty
Voyager, Zubr & Mandjet, after working hours. Voxels by Azri_Apoc

Voice a unit for Mental Omega 3.0!

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New units need new voiceovers and we've got plenty. Of units. We don't want to reuse voices from other C&C games like we did in 2.0, so we need your help. If you're interested, read the short announcement at http://mo.cncguild.net/ Lines for units which require voiceovers will be available to the public. Suggest yours too. Unit lines: http://mo.cncguild.net/voicesVoice a unit for Mental Omega 3.0!
New units need new voiceovers and we've got plenty. Of units. We don't want to reuse voices from other C&C games like we did in 2.0, so we need your help. If you're interested, read the short announcement at http://mo.cncguild.net/ Lines for units which require voiceovers will be available to the public. Suggest yours too. Unit lines: http://mo.cncguild.net/voices

I am Colossus

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"I am a mammoth king evoked." Model by Luke Latzke http://lukelatzke.com/ Art by BanderiI am Colossus
"I am a mammoth king evoked." Model by Luke Latzke http://lukelatzke.com/ Art by Banderi

Malver, at your service..

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Lovalmidas joined the Mentalmeisters as a mission designer and is currently working on a remake of Mental Omega 2.0 mission. Can you guess which one?Malver, at your service..
Lovalmidas joined the Mentalmeisters as a mission designer and is currently working on a remake of Mental Omega 2.0 mission. Can you guess which one?

November Units

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Epsilon MCV Oxidizer Marauder Marauder (Water) Repair Drone Apocalypse Tank All voxels by Azri_Apoc Marauder (Water) edit by MevitarNovember Units
Epsilon MCV Oxidizer Marauder Marauder (Water) Repair Drone Apocalypse Tank All voxels by Azri_Apoc Marauder (Water) edit by Mevitar

Basic Training - Day 1

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Oh mein Gott, why am I even doing this.. Actually, some people asked us to do tutorial missions for 3.0 so I thought I'd do few parts, starting from the very basics like RA2 one had. It was actually lots of fun reenabling and updating this one, if only for that great drill sergeant voice. What do you know about cows? Two first training missions come from Red Alert 2, then there should be new ones regarding some units, strategies and tricks in MO3. We just need to find a voice for Days 3 and further. Oh. Discuss: http://forums.revora.net/topic/86317-tutorial-campaign-for-30/Basic Training - Day 1
Oh mein Gott, why am I even doing this.. Actually, some people asked us to do tutorial missions for 3.0 so I thought I'd do few parts, starting from the very basics like RA2 one had. It was actually lots of fun reenabling and updating this one, if only for that great drill sergeant voice. What do you know about cows? Two first training missions come from Red Alert 2, then there should be new ones regarding some units, strategies and tricks in MO3. We just need to find a voice for Days 3 and further. Oh. Discuss: http://forums.revora.net/topic/86317-tutorial-campaign-for-30/

Easy

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I think this 'Easy' mode ain't easy enough yet. I'm Soviet. With no access to this base.Easy
I think this 'Easy' mode ain't easy enough yet. I'm Soviet. With no access to this base.

Scorpion Cell's Speeder Trike

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"Speeder, Speeder Faster and higher, exciting desire." Scorpion Cell's Speeder Trike Model by SecondWtq Art by BanderiScorpion Cell's Speeder Trike
"Speeder, Speeder Faster and higher, exciting desire." Scorpion Cell's Speeder Trike Model by SecondWtq Art by Banderi

Gattling Cycle logic on Apocalypse Tank

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Something that's being tested for Ares 0.3, namely the Gattling Cycle logic. It allows you to add a set of weapons for a unit just like with standard gattling logic and make it looped. After the last weapon is fired, unit will return to the first weapon and go through all stages again. Gattling Cycle branch is available for tests in the Unstable Builds section on Ares DLL website.Gattling Cycle logic on Apocalypse Tank
Something that's being tested for Ares 0.3, namely the Gattling Cycle logic. It allows you to add a set of weapons for a unit just like with standard gattling logic and make it looped. After the last weapon is fired, unit will return to the first weapon and go through all stages again. Gattling Cycle branch is available for tests in the Unstable Builds section on Ares DLL website.

Lighting Experiment

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I don't know if you know, but map objects aren't affected by map's red, green & blue lighting settings. Apparently. However, using 'Tint' triggers, you can overcome this little problem (not without another technical issue though, but I hope that one gets fixed). This is a comparison: before & after using 'Tint' triggers to make objects be truly affected by the lighting. Disregard the small change in map's general lighting. It's a GIF. View the original.Lighting Experiment
I don't know if you know, but map objects aren't affected by map's red, green & blue lighting settings. Apparently. However, using 'Tint' triggers, you can overcome this little problem (not without another technical issue though, but I hope that one gets fixed). This is a comparison: before & after using 'Tint' triggers to make objects be truly affected by the lighting. Disregard the small change in map's general lighting. It's a GIF. View the original.

Basilisks vs Americans

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"Is that how you lose a war? Yes it is, General Carville. Yes it is." Voice a unit. Basilisk is one of them. http://mo.cncguild.net/voices Basilisks vs Americans
"Is that how you lose a war? Yes it is, General Carville. Yes it is." Voice a unit. Basilisk is one of them. http://mo.cncguild.net/voices

This War Begins Anew

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Mental Omega 3.0 retells the events of Red Alert 2, starting with the Soviet invasion of the USA.This War Begins Anew
Mental Omega 3.0 retells the events of Red Alert 2, starting with the Soviet invasion of the USA.

Epsilon Basilisk

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"Basilisk eyes are set!" Epsilon Basilisk Model by SecondWtq Art by BanderiEpsilon Basilisk
"Basilisk eyes are set!" Epsilon Basilisk Model by SecondWtq Art by Banderi

Hero Graphics

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Now that all infantry info pages are up, I thought I'd show you something you won't see on the official website: all heroes in a standard 8 directions preview. USA: Tanya Euro: Siegfried Pacific: Norio Russia: Volkov & Chitzkoi Confederation: Morales China: Yunru PsiCorps: Libra Scorpion Cell: Malver Headquarters: Rahn Epsilon infantry: http://mo.cncguild.net/index.php?page=epsilon_infantry Watch all Hero Spotlights: http://www.youtube.com/playlist?list=PL7352BBC3E4AEEB0BHero Graphics
Now that all infantry info pages are up, I thought I'd show you something you won't see on the official website: all heroes in a standard 8 directions preview. USA: Tanya Euro: Siegfried Pacific: Norio Russia: Volkov & Chitzkoi Confederation: Morales China: Yunru PsiCorps: Libra Scorpion Cell: Malver Headquarters: Rahn Epsilon infantry: http://mo.cncguild.net/index.php?page=epsilon_infantry Watch all Hero Spotlights: http://www.youtube.com/playlist?list=PL7352BBC3E4AEEB0B

US Abrams Tank

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"Proud to serve the home of the brave." US Abrams Tank Blueprint Art by BanderiUS Abrams Tank
"Proud to serve the home of the brave." US Abrams Tank Blueprint Art by Banderi

Cooperate

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Not dead. Working. Currently busy with new cooperative missions. They're actually relevant to the story too, unlike the original Red Alert 2 ones. Yeah, Red Alert 2 had coop. Red Alert 3 wasn't first.Cooperate
Not dead. Working. Currently busy with new cooperative missions. They're actually relevant to the story too, unlike the original Red Alert 2 ones. Yeah, Red Alert 2 had coop. Red Alert 3 wasn't first.

Russian Tesla Cruiser

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"I have the power!" Model by SecondWtq Art by BanderiRussian Tesla Cruiser
"I have the power!" Model by SecondWtq Art by Banderi

Tanya vs Resheph

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Testing and balancing the Resheph, Epsilon's capital submarine. Its projectile can be destroyed with anti-aircraft weapons, just like the other capital ships' projectiles. Such projectile can be created using Ares AttachEffect combined with its Custom Missiles. Not sure if Tanya survives this one.. * * * Reshephs are accompanied by Piranha Minisubs, Epsilon's basic naval unit which is capable of attacking any target in its range. * * * Resheph by Orac and Mevitar Piranha by MevitarTanya vs Resheph
Testing and balancing the Resheph, Epsilon's capital submarine. Its projectile can be destroyed with anti-aircraft weapons, just like the other capital ships' projectiles. Such projectile can be created using Ares AttachEffect combined with its Custom Missiles. Not sure if Tanya survives this one.. * * * Reshephs are accompanied by Piranha Minisubs, Epsilon's basic naval unit which is capable of attacking any target in its range. * * * Resheph by Orac and Mevitar Piranha by Mevitar

Epsilon Deviator and Stinger

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An old Mental Omega unit returns in a refreshed form. With Stinger, they greatly show the red'n'green sides of Epsilon chemical weaponry. Epsilon Units are up! http://mo.cncguild.net/index.php?page=epsilon_units * * * Deviator by Bu7loos Stinger by MadHQ & mevitarEpsilon Deviator and Stinger
An old Mental Omega unit returns in a refreshed form. With Stinger, they greatly show the red'n'green sides of Epsilon chemical weaponry. Epsilon Units are up! http://mo.cncguild.net/index.php?page=epsilon_units * * * Deviator by Bu7loos Stinger by MadHQ & mevitar

Allied Time Machine

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"Great Scott!" Allied Time Machine Blueprint Art by BanderiAllied Time Machine
"Great Scott!" Allied Time Machine Blueprint Art by Banderi
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